Sample "Zillions of Games" Engine Plugin  1/7/01
Copyright 2001 Zillions Development Corp.


Zillions of Games  (www.zillions-of-games.com) supports an API for plug-in game 
engines.  This sample demonstrates how to make a working plug-in for Zillions
of Games v.1.2.3.  The Visual C++ 6 project and all source code are included, as 
well as the built engine, Sample.dll.  Documentation of Zillions plug-in API can 
be found in plugin.html, which is also included.

The engine is intentionally simple: it plays random moves in 19x19 Go-Moku.

Note to users of the free Borland Command Line Compiler:
To compile, 1) rename "Engine.def" to "RandomGoMoku.def", and
2) compile with: "bcc32 -WD RandomGoMoku.c"
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This code is provided "as is," solely for demonstration purposes and with no 
warrantees.  Code from the included C files may be used freely in Zillions 
plug-ins.  However, the included BMPs may not be redistributed.  
